• Using SWEPS while in a seat
    12 replies, posted
Ive seen This In Synergy, Is it Possibal to use Weapons While in a seat In aware that animations will be fucked to hell, but nevertheless
Not without coding it. The animations for this exist, one just need to code it.
Capsadmin had one but it doesn't work at all now D:
do you know how easy it would be to code it .. like where would I start?
It would be not easy at all, you'd probably want to start in looking at the old one.
[QUOTE=Robotboy655;44411712]It would be not easy at all, you'd probably want to start in looking at the old one.[/QUOTE] It was pretty hacky if I remember right.
[QUOTE=LittleBabyman;44411955]It was pretty hacky if I remember right.[/QUOTE] My attempt was extremely hacky since I had to overwrite a lot of functions. I remember sweps didn't work properly for some reason too. [QUOTE=Robotboy655;44411712]It would be not easy at all, you'd probably want to start in looking at the old one.[/QUOTE] Maybe we can get some engine binding for it to make it easier?
Engine binding for what? "Let's add a thing, I don't know what it is, but it must help me". Anyway, it is Kilburn you want to talk with about this, not me.
This would be pretty sick :v:
[QUOTE=Robotboy655;44417791]Engine binding for what? "Let's add a thing, I don't know what it is, but it must help me". Anyway, it is _Kilburn you want to talk with about this, not me.[/QUOTE] The source engine code has already support for weapons working in vehicles, it's just disabled by default since no vehicles ever allow the player to. The guys at synergy enabled it on some special vehicles like the van and whatever. Just make a request on the github pointing to CBasePlayer::UsingStandardWeaponsInVehicle(), _Kilburn will figure it out.
is would awesome right? :suicide: [IMG]http://img1.wikia.nocookie.net/__cb20121105010907/zimwiki/images/b/b3/Okay.png[/IMG] [highlight](User was banned for this post ("Reaction image /Stupid post" - Swebonny))[/highlight]
Sorry For Such, Stupid Questions, But How Much Would this cost me on ch? Also, Understanding that this is just a form of Var's, Possibal for separate entity?
It's actually a lot easier than people are making it out to be. The only thing that needs to be done really is updating the animations / linking the translation table. If I can figure that out, I'll release my system. My system would also decrease lag for servers.
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