• Shipment help
    9 replies, posted
Hey there Im having trouble with one of my shipments I have this here and it is under the Gun Dealer shipments but if the gun dealer buys it then it says unable to buy it. [lua] AddCustomShipment("Molotov Cocktail", { model = "models/props_junk/garbage_glassbottle003a.mdl", entity = "fire_molotov", price = 6000, amount = 10, seperate = false, pricesep = nil, noship = false, allowed = {TEAM_BMD}, [/lua] but with my other Black Market Dealer shipments they arent under the Gun Dealer shipments heres an example of one that doesnt show for the Gun Dealer [lua] AddCustomShipment("Lock Pick", "models/weapons/w_crowbar.mdl", "lockpick", 5000, 10, false, nil, false, {TEAM_BMD}) [/lua] Any reason why it is doing this?
In both, you said the allowed team was TEAM_BMD, not gun dealer.
yes but the Molotov it shows up in the gun dealer but i want it to be only bmd
Is that the entire shipment? If so, you are missing a close bracket, and you have a comma after allowed, which should be the last line.
what do you mean all my shipments are like that
[url]http://facepunch.com/showthread.php?t=1381146&p=44405727&viewfull=1#post44405727[/url] Welcome to Facepunch, here's the DarkRP help thread: [url]http://facepunch.com/showthread.php?t=1249475[/url] Shipment fields: [url]http://wiki.darkrp.com/index.php/DarkRP:CustomShipmentFields[/url]
my shipments are no different from those..
You don't have a close bracket or parenthesis.
he shows me this [lua] AddCustomShipment( "Water", { model = "models/drug_mod/the_bottle_of_water.mdl"; entity = "durgz_water"; price = 450; -- the price of one shipment amount = 15; -- how many of the item go in one purchased shipment separate = true; -- whether the item is sold separately (usually used for guns) pricesep = 30; -- the price of a separately sold item noship = false; -- whether this item has a shipment allowed = { TEAM_DRUGZ }; -- OPTIONAL, which teams are allowed to buy this shipment/separate gun shipmodel = "models/items/item_item_crate.mdl", -- OPTIONAL, the model of the shipment (this crate is the default) buttonColor = Color( 255, 255, 255, 255 ); -- Optional: The color of the button in the F4 menu, [/lua] this is mine [lua] AddCustomShipment("Molotov Cocktail", { model = "models/props_junk/garbage_glassbottle003a.mdl", entity = "fire_molotov", price = 6000, amount = 10, seperate = false, pricesep = nil, noship = false, allowed = {TEAM_BMD}, }) [/lua] im not sure what is different
You're missing a } to close the table for argument 2 and ) to end the shipment function. [lua]AddCustomShipment( "Water", { model = "models/drug_mod/the_bottle_of_water.mdl"; entity = "durgz_water"; price = 450; -- the price of one shipment amount = 15; -- how many of the item go in one purchased shipment separate = true; -- whether the item is sold separately (usually used for guns) pricesep = 30; -- the price of a separately sold item noship = false; -- whether this item has a shipment allowed = { TEAM_DRUGZ }; -- OPTIONAL, which teams are allowed to buy this shipment/separate gun shipmodel = "models/items/item_item_crate.mdl", -- OPTIONAL, the model of the shipment (this crate is the default) buttonColor = Color( 255, 255, 255, 255 ); } ); -- Optional: The color of the button in the F4 menu,[/lua]
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