• Damage to other team not working
    3 replies, posted
Ok so im trying to create a team based Fretta gamemode and I have everything set up, the problem is, is that you cant do damage to the other team. This is where I assume that you set who can damage who but im probley making a stupid mistake. Help would come with great rewards! [Lua]GM.NoPlayerSuicide = false // Set to true if players should not be allowed to commit suicide. GM.NoPlayerDamage = false // Set to true if players should not be able to damage each other. GM.NoPlayerSelfDamage = true // Allow players to hurt themselves? GM.NoPlayerTeamDamage = false // Allow team-members to hurt each other? GM.NoPlayerPlayerDamage = true // Allow players to hurt each other? GM.NoNonPlayerPlayerDamage = true // Allow damage from non players (physics, fire etc) GM.NoPlayerFootsteps = false // When true, all players have silent footsteps GM.PlayerCanNoClip = false // When true, players can use noclip without sv_cheats GM.TakeFragOnSuicide = true // -1 frag on suicide[/Lua]
[QUOTE=sweeneypaul;23307340]Ok so im trying to create a team based Fretta gamemode and I have everything set up, the problem is, is that you cant do damage to the other team. This is where I assume that you set who can damage who but im probley making a stupid mistake. Help would come with great rewards! [Lua]GM.NoPlayerSuicide = false // Set to true if players should not be allowed to commit suicide. GM.NoPlayerDamage = false // Set to true if players should not be able to damage each other. GM.NoPlayerSelfDamage = true // Allow players to hurt themselves? GM.NoPlayerTeamDamage = false // Allow team-members to hurt each other? GM.NoPlayerPlayerDamage = true // Allow players to hurt each other? GM.NoNonPlayerPlayerDamage = true // Allow damage from non players (physics, fire etc) GM.NoPlayerFootsteps = false // When true, all players have silent footsteps GM.PlayerCanNoClip = false // When true, players can use noclip without sv_cheats GM.TakeFragOnSuicide = true // -1 frag on suicide[/Lua][/QUOTE] Uh, I know it sounds stupid but worth a shot, heh. Could be that you have it reversed? I mean, the value says GM.NoPlayerPlayerDamage, and you have set it to true. Try reversing it? If not, could be that your server needs sbox_plpldamage 0 or sbox_godmode 0?
sbox_plpldamage 0 sbox_godmode 0
Yeah thanks for the help, You were right Capsup that comment needs to be changed if you ask me its confusing
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