• cl_inti.lua read error
    4 replies, posted
i have a problem when i try my gamemode in a single player map. I changed the walking speed to 1600. Now i do know that the server side cannot load client side scripts, so i was wondering if this will work for the players on my server. Thanks in advance
If you are asking that: "if you change the walkspeed in your gamemode and you play it in multiplayer that all players will have the same speed" then yes, they will
sorry what i wrote was kind of confusing. I meant to ask is i changed the walkspeed in cl_init.lua i understand that the server cannot read cl_inti.lua so it gives me an error in the console saying it could not be read.and will the walk speed effect the clients?
Walkspeeds are server-side afaik.
You have to put it in init.lua
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