• Getting/Setting a CNavArea's Parent?
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Hey there! I was trying to rewrite all of Source Engine's nextbot pathfinding code so it could be used on players, all in Lua. However, I came across this function [code]CNavArea::SetParent[/code] This isn't available in Lua. In a key C++ pathfinding func I was trying to rewrite, they set the parent of a CNavArea to NULL before doing any operations. How would I go about getting/setting this?
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