I am new to LUA so I'll get ride to the point.
I need a way to make a gun shoot 3 burst shots. And because I'm stupid I can't figure it out :downs:
Here's the rest of the weapon I have complete:
[CODE]
if SERVER then
AddCSLuaFile( "shared.lua" )
end
SWEP.HoldType = "ar2"
if CLIENT then
SWEP.PrintName = "FAMAS"
SWEP.Author = "Evil"
SWEP.Slot = 2
SWEP.SlotPos = 1
SWEP.EquipMenuData = {
type = "Weapon",
desc = "Burst shot fire. 9MM ammo."
};
end
SWEP.Base = "weapon_tttbase"
SWEP.Spawnable = true
SWEP.AdminSpawnable = true
SWEP.Kind = WEAPON_HEAVY
SWEP.AmmoEnt = "item_ammo_pistol_ttt"
SWEP.Icon = "vgui/ttt/icon_famas"
SWEP.InLoadoutFor = detective
SWEP.NoSights = false
SWEP.IronSightsPos = Vector( 6.05, -5, 2.4 )
SWEP.IronSightsAng = Vector( 2.2, -0.1, 0 )
if SERVER then
resource.AddFile("VGUI/ttt/icon_myserver_ak47.vmt")
end
SWEP.Primary.Delay = 2.15
SWEP.Primary.Recoil = 23
SWEP.Primary.Automatic = true
SWEP.Primary.Ammo = "pistol"
SWEP.Primary.Damage = 350
SWEP.Primary.Cone = 0.025
SWEP.Primary.ClipSize = 35
SWEP.Primary.ClipMax = 105 -- keep mirrored to ammo
SWEP.Primary.DefaultClip = 35
SWEP.AutoSpawnable = true
SWEP.ViewModel = "models/weapons/v_snip_awp.mdl"
SWEP.WorldModel = "models/weapons/w_snip_awp.mdl"
SWEP.Primary.Sound = Sound( "Weapon_Awp.Single" )
[/CODE]
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