Is there a function or a script that gets the maximum size a clip can be for your current weapon?
The nearest I got was:
[lua]LocalPlayer():GetActiveWeapon():GetTable().Primary.ClipSize[/lua]
But it only works for non-hl2 weapons...
Google will serve you, Paduan:
[url=http://www.facepunch.com/showthread.php?t=813819]A Facepunch thread about clip sizes and best practices[/url]
[url=http://www.facepunch.com/showthread.php?t=938409]Another Facepunch thread specifically about max clip size[/url]
Thanks alot. <3
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