(Old problem/Removed)________________________________________________________________________
Okay onto the unsolved problem:
Timer Error: ...tstand\entities\entities\zombie_spawn_point\init.lua:35: attempt to index global 'self' (a nil value)
Timer Error: ...tstand\entities\entities\zombie_spawn_point\init.lua:24: attempt to index local 'tr' (a nil value)
Code:
timer.Create( "ZombieSpawnTime", 15, 0, function( tr, ent )
-- local tr = self:GetPos()
local percent = math.random(1,100)
if percent <= 50 then
local ent = ents.Create( "npc_zombie" )
ent:SetPos( tr.HitPos )--------24
ent:Spawn()
ent:Activate()
end
end )
timer.Create( "ZombieSpawnTimer", 15, 0, function( tr, ent )
local tr = self:GetPos()-----------35
local percent = math.random(1,100)
if percent <= 80 then
local ent = ents.Create( "npc_fastzombie" )
ent:SetPos( tr.HitPos )
ent:Spawn()
ent:Activate()
end
end )
Any ideas?
EDIT: Bump, shamelessly!
You missed a comma between "ZombieSpawnTimer" and 15:wink:
Well i did post it in the noob section. XD
BUMP
Bumpppppppp
Lua tags please
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