Ok this is what i have but its giving me a serverside error on spawn attempt at: ent:SetPlayer(pl) line
attempt to call method 'SetPlayer' (a nil value)
if anyone can fix this thank you.
[code]
CreateConVar('sbox_maxmedias', 1)
local function MakeMedia(pl, Data)
if !pl:CheckLimit("medias") then return nil end
local ent = ents.Create("Media")
if !ent:IsValid() then return end
duplicator.DoGeneric(ent, Data)
ent:SetPlayer(pl)
ent:Spawn()
ent:Activate()
ent:SetName("Streaming Music Player")
ent.Damaged = false;
self.On = false;
self.Play = false;
duplicator.DoGenericPhysics(ent, pl, Data)
pl:AddCount("medias", ent)
pl:AddCleanup("medias", ent)
return ent
end
duplicator.RegisterEntityClass("Media", MakeMedia, "Data")
function ENT:SpawnFunction( pl, tr )
if ( !tr.Hit ) then return end
local SpawnPos = tr.HitPos + tr.HitNormal * 45
local ent = MakeMedia( pl, {Pos = SpawnPos} )
return ent
end
[/code]
From what i gather reading the wiki it seems SetPlayer is used for adding items to the players undo list. What were you trying to use it for? [url]http://wiki.garrysmod.com/?title=Undo.SetPlayer[/url]
i fixed it already , it was me and lack of sleep but i found it...thanks though
Sorry, you need to Log In to post a reply to this thread.