I have edit my addshipments.lua file on my Zombie DarkRP server, it wouldn't let me use the F4 menu or become a new class.
I reverted to my old addshipments.lua I was previously using and still does the same thing!
I get this when I am done joining my server:
[@ZombieRP\gamemode\addshipments.lua:19] bad argument #1 to 'insert' (table expected, got nil)
goto line 19 and make sure you have a table as a 1st argument. Most likerly the table isnt found.
Um, I can't quite understand that, can you post a picture of what you ment?
Copy your whole addshipments.lua here please.
Type
[lua]
Copy it in here
[/lua]
Or, if you wish, on [url]www.pastebin.com[/url]
[lua]
CustomShipments = {}
function AddCustomShipment(name, model, entity, price, Amount_of_guns_in_one_shipment, Sold_seperately, price_seperately, noshipment, classes, shipmodel)
if not name or not model or not entity or not price or not Amount_of_guns_in_one_shipment or (Sold_seperately and not price_seperately) then
local text = "One of the custom shipments is wrongly made! Attempt to give name of the wrongly made shipment!(if it's nil then I failed):\n" .. tostring(name)
print(text)
hook.Add("PlayerSpawn", "ShipmentError", function(ply)
if ply:IsAdmin() then ply:ChatPrint("WARNING: "..text) end end)
return
end
if not util.IsValidModel(model) then
local text = "The model of shipment "..name.." is incorrect! cannot create custom shipment!"
print(text)
hook.Add("PlayerSpawn", "ShipmentError", function(ply)
if ply:IsAdmin() then ply:ChatPrint("WARNING: "..text) end end)
return
end
local AllowedClasses = classes or {} // if classes isn't entered then only the Gundealer can buy them.
local price = tonumber(price)
local shipmentmodel = shipmodel or "models/Items/item_item_crate.mdl"
table.insert(CustomShipments, {name = name, model = model, entity = entity, price = price, weight = 5, amount = Amount_of_guns_in_one_shipment, seperate = Sold_seperately, pricesep = price_seperately, noship = noshipment, allowed = AllowedClasses, shipmodel = shipmentmodel})
end
/*
HOW TO ADD CUSTOM SHIPMENTS:
AddCustomShipment("<Name of the shipment(no spaces)>"," <the model that the shipment spawns(should be the world model...)>", "<the classname of the weapon>", <the price of one shipment>, <how many guns there are in one shipment>, <OPTIONAL: true/false sold seperately>, <OPTIONAL: price when sold seperately>, < true/false OPTIONAL: /buypistol only = true> , OPTIONAL which classes can buy the shipment, OPTIONAL: the model of the shipment)
Notes:
MODEL: you can go to Q and then props tab at the top left then search for w_ and you can find all world models of the weapons!
CLASSNAME OF THE WEAPON
there are half-life 2 weapons you can add:
weapon_pistol
weapon_smg1
weapon_ar2
weapon_rpg
weapon_crowbar
weapon_physgun
weapon_357
weapon_crossbow
weapon_slam
weapon_bugbait
weapon_frag
weapon_physcannon
weapon_shotgun
gmod_tool
But you can also add the classnames of Lua weapons by going into the weapons/ folder and look at the name of the folder of the weapon you want.
Like the player possessor swep in addons/Player Possessor/lua/weapons You see a folder called weapon_posessor
This means the classname is weapon_posessor
YOU CAN ADD ITEMS/ENTITIES TOO! but to actually make the entity you have to press E on the thing that the shipment spawned, BUT THAT'S OK!
YOU CAN MAKE GUNDEALERS ABLE TO SELL MEDKITS!
true/false: Can the weapon be sold seperately?(with /buypistol name) if you want yes then say true else say no
the price of sold seperate is the price it is when you do /buypistol name. Of course you only have to fill this in when sold seperate is true.
EXAMPLES OF CUSTOM SHIPMENTS(remove the -- to activate it): */
//AddCustomShipment("HL2pistol", "models/weapons/W_pistol.mdl", "weapon_pistol", 500, 10, false, 200, false, {TEAM_GUN, TEAM_MEDIC})
--EXAMPLE OF AN ENTITY(in this case a medkit)
--AddCustomShipment("bball", "models/Combine_Helicopter/helicopter_bomb01.mdl", "sent_ball", 100, 10, false, 10, false, {TEAM_GUN}, "models/props_c17/oildrum001_explosive.mdl")
--EXAMPLE OF A BOUNCY BALL: NOTE THAT YOU HAVE TO PRESS E REALLY QUICKLY ON THE BOMB OR YOU'LL EAT THE BALL LOL
--AddCustomShipment("bball", "models/Combine_Helicopter/helicopter_bomb01.mdl", "sent_ball", 100, 10, true, 10, true)
-- ADD CUSTOM SHIPMENTS HERE(next line):
-- CS:S Weapons:
AddCustomShipment("M249", "models/weapons/w_mach_m249para.mdl", "weapon_mad_m249", 6000, 10, false, 0, false, {TEAM_GUN})
AddCustomShipment("Galil", "models/weapons/w_rif_galil.mdl", "weapon_mad_galil", 4000, 10, false, 0, false, {TEAM_GUN})
AddCustomShipment("AK47", "models/weapons/w_rif_ak47.mdl", "weapon_mad_ak47", 4000, 10, false, 0, false, {TEAM_GUN})
AddCustomShipment("M4A1", "models/weapons/w_rif_m4a1.mdl", "weapon_mad_m4", 3900, 10, false, 0, false, {TEAM_GUN})
AddCustomShipment("Famas", "models/weapons/w_rif_famas.mdl", "weapon_mad_famas", 3900, 10, false, 0, false, {TEAM_GUN})
AddCustomShipment("AWP", "models/weapons/w_snip_awp.mdl", "weapon_mad_awp", 5000, 10, false, 0, false, {TEAM_GUN})
AddCustomShipment("Scout", "models/weapons/w_snip_scout.mdl", "weapon_mad_scout", 4500, 10, false, 0, false, {TEAM_GUN})
AddCustomShipment("Steyr Aug", "models/weapons/w_rif_aug.mdl", "weapon_mad_aug", 4000, 10, false, 0, false, {TEAM_GUN})
AddCustomShipment("SG552", "models/weapons/w_rif_sg552.mdl", "weapon_mad_sg552", 4000, 10, false, 0, false, {TEAM_GUN})
AddCustomShipment("G3SG1", "models/weapons/w_snip_g3sg1.mdl", "weapon_mad_g3", 4000, 10, false, 0, false, {TEAM_GUN})
AddCustomShipment("SG550", "models/weapons/w_snip_sg550.mdl", "weapon_mad_sg550", 4000, 10, false, 0, false, {TEAM_GUN})
AddCustomShipment("UMP45", "models/weapons/w_smg_ump45.mdl", "weapon_mad_ump", 3600, 10, false, 0, false, {TEAM_GUN})
AddCustomShipment("P90", "models/weapons/w_smg_p90.mdl", "weapon_mad_p90", 3500, 10, false, 0, false, {TEAM_GUN})
AddCustomShipment("TMP", "models/weapons/w_smg_tmp.mdl", "weapon_mad_tmp", 3500, 10, false, 0, false, {TEAM_GUN})
AddCustomShipment("MP5", "models/weapons/w_smg_mp5.mdl", "weapon_mad_mp5", 3200, 10, false, 0, false, {TEAM_GUN})
AddCustomShipment("Mac-10", "models/weapons/w_smg_mac10.mdl", "weapon_mad_mac10", 3000, 10, false, 0, false, {TEAM_GUN})
AddCustomShipment("AutoShotgun", "models/weapons/w_shot_xm1014.mdl", "weapon_mad_xm1014", 3000, 10, false, 0, false, {TEAM_GUN})
AddCustomShipment("Shotgun", "models/weapons/w_shot_m3super90.mdl", "weapon_mad_m3", 2500, 10, false, 0, false, {TEAM_GUN})
AddCustomShipment("Grenade", "models/weapons/w_eq_fraggrenade.mdl", "weapon_mad_grenade", 15000, 10, false, 0, false, {TEAM_GUN})
AddCustomShipment("Flash", "models/weapons/w_eq_flashbang_thrown.mdl", "weapon_mad_flash", 2000, 10, false, 0, false, {TEAM_GUN})
AddCustomShipment("Smoke", "models/weapons/w_eq_smokegrenade.mdl", "weapon_mad_smoke", 2000, 10, false, 0, false, {TEAM_GUN})
AddCustomShipment("Dual Elites", "models/weapons/w_pist_elite_dropped.mdl", "weapon_mad_dual", 2300, 10, true, 250, false, {TEAM_GUN})
AddCustomShipment("Deagle", "models/weapons/w_pist_deagle.mdl", "weapon_mad_deagle", 2300, 10, true, 250, false, {TEAM_GUN})
AddCustomShipment("USP", "models/weapons/w_pist_usp.mdl", "weapon_mad_usp", 2200, 10, true, 240, false, {TEAM_GUN})
AddCustomShipment("P228", "models/weapons/w_pist_p228.mdl", "weapon_mad_p228", 2100, 10, true, 220, false, {TEAM_GUN})
AddCustomShipment("Five-Seven", "models/weapons/w_pist_fiveseven.mdl", "weapon_mad_57", 1900, 10, true, 200, false, {TEAM_GUN})
-- Half life 2 weapons:
AddCustomShipment("AR2", "models/weapons/w_irifle.mdl", "weapon_mad_ar2", 4000, 10, false, 0, false, {TEAM_GUN})
AddCustomShipment("MP7", "models/weapons/w_smg1.mdl", "weapon_mad_mp7", 3500, 10, false, 0, false, {TEAM_GUN})
AddCustomShipment("Spas-12", "models/weapons/w_shotgun.mdl", "weapon_mad_spas", 3500, 10, false, 0, false, {TEAM_GUN})
AddCustomShipment("Alyx Gun", "models/weapons/w_alyx_gun_2.mdl", "weapon_mad_alyxgun", 2500, 10, true, 260, false, {TEAM_GUN})
AddCustomShipment("Pistol", "models/weapons/w_pistol.mdl", "weapon_mad_usp_match", 1800, 10, true, 190, false, {TEAM_GUN})
-- Other:
AddCustomShipment("Flare gun", "models/weapons/w_pistol.mdl", "weapon_mad_flare", 1600, 10, false, 0, false, {TEAM_GUN})
AddCustomShipment("Medic kit", "models/items/w_medkit.mdl", "weapon_mad_medic", 2300, 10, false, 0, false, {TEAM_GUN, TEAM_MEDIC})
AddCustomShipment("Alcohol", "models/drug_mod/alcohol_can.mdl", "durgz_alcohol", 450, 10, true, 50, false, {TEAM_marketdealer})
AddCustomShipment("Aspirin", "models/jaanus/aspbtl.mdl", "durgz_aspirin", 1000, 10, true, 110, false, {TEAM_marketdealer})
AddCustomShipment("Cigarette", "models/boxopencigshib.mdl", "durgz_cigarette", 450, 10, true, 50, false, {TEAM_markerdealer})
AddCustomShipment("Cocaine", "models/cocn.mdl",
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