• Hook Question
    2 replies, posted
How can I check (serverside) if a hook exists, could sombody draft up a function for me? Thanks in advance,
I'm assuming you mean if a hook exists on a player. You have to get the client to check and send the result to the server using concommands. To check if a hook exists, use hook.GetTable()[type][name]
Thanks, this will help alot!
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