Well.. I have a dedicated server, and a Fast DL set up for it. People can download materials, models, and sounds perfectly fine. However, no matter what I do, the lua cache file refuses to download.
I have checked, double checked, and triple checked both servers, to see if the lua cache file was the same, and it is. They are the most recently created, and each time, it just attempts to DL, then stops about a second later and loads the game. Server settings are as follows:
sv_downloadurl "[URL="http://xxxxxxxxxxxxx.xxx/garrysmod/""]http://xxxxxxxxxxxxx.xxx/garrysmod/"[/URL]
sv_allowupload "1"
sv_allowdownload "1"
Those last two settings were set to 0 previously, with no change whatsoever when switched to one. Any fix for this that I am completely oblivious to?
I was originally in the Gmod Help section, and no one answered the question. Instead, they told me to try posting here.
It would help if you posted what the xxxxxx.xxxxx is.
It's the URL I use for Fast DL. I don't want to just give it out. It's in the correct format though, for sure.
I'm having the same problem, My gamemode won't send the clients the client lua files, it works when I run a listen server... but not when I run a dedicated server.
I get:
Couldn't include file 'testmod\gamemode\cl_init.lua' (File not found)
[cpp]
There was a problem opening the gamemode file 'testmod/gamemode/cl_init.lua'
remove the trailling slash at the end on sv_urlblah
I've tried again. It downloads every single file correctly, except for the cache, and I cannot figure out why. Is there some odd configuration that I am missing somewhere?
Just post the URL so we can check to see if it's all uploaded properly.
[editline]27th November 2010[/editline]
[img]http://i107.photobucket.com/albums/m289/white_wolf_amaroq/Amaroq2.png[/img]
Update: None of the files downloaded seem to be there. It's as if they just auto-delete themselves. Hell, I even did a search in the entire Steam folder for the appropriate files, and still nothing. So.. Apparently, it's downloading the file, but really fast. And then it just.. disappears.
Is there something I'm missing here?
Edit: [URL]http://mg1571.mgassist.net/garrysmod/[/URL] This is the URL.
Second Edit: Combine, where did you find that image? That's an extremely old picture a friend drew for me from like, 5 years ago or something.
post the url
[editline]27th November 2010[/editline]
The requested URL /garrysmod/ was not found on this server.
[editline]27th November 2010[/editline]
this is why your fastdl is not working.
...Huh. I tried directly accessing the files through a web browser, and it doesn't seem to download. Based on what I am seeing here.. It looks like the host isn't allowing anyone to download this stuff.
Son of a bitch.
I just accessed it
Holy crap. ...Okay. That is weird. Well. Thanks anyways guys.
You're doing it wrong
sv_allowdownload 0
net_maxfilesize 64
sv_downloadurl "http://whatever.com/redirect/or/whatever"
And yes, no trailing slash. I was looking through my website logs when I saw the redirect downloads...they were all hl2://whatever/redirect//cache/asous79sdfsadf.dua
Removed the trailing / and it was whatever/redirect/cache...if you see what I'm saying
my fastdl looks like:
sv_downloadurl "http://74.86.183.200/~gustav/garrysmod/"
sv_allowupload 0
sv_allowdownload 1
works fine.
REMEMBER TO KEEP THE LUA CACHE UPDATED
Guys, guys. It's been resolved. Also: You're supposed to leave the rolling slash in.
[QUOTE=blown25;26346170]my fastdl looks like:
sv_downloadurl "http://74.86.183.200/~gustav/garrysmod/"
sv_allowupload 0
sv_allowdownload 1
works fine.
REMEMBER TO KEEP THE LUA CACHE UPDATED[/QUOTE]
Doesn't that need to be reversed?
I know for a fact that net_maxfilesize needs to be set before sv_downloadurl, as it wouldn't download my 30 MB map until I put it above sv_downloadurl and rebooted.
I'm still going to argue that it needs to be set before sv_downloadurl, as that's when my map would download.
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