• Getting a player's primary?
    2 replies, posted
Basically, I need to know the primary weapon a player currently holds (GM is TTT). I tried using ply:GetWeapons()[2], because it seemed like that's where the primary is located on the table, but it acted weird. This is PrintTable of ply:GetWeapons() after picking up a weapon right after spawning - [CODE]1 = Weapon [313][weapon_zm_improvised] 2 = Weapon [315][weapon_ttt_unarmed] 3 = Weapon [338][weapon_zm_carry] 4 = Weapon [908][weapon_zm_shotgun] [/CODE] This is PrintTable of ply:GetWeapons() after throwing a weapon and picking up a different one: [CODE]1 = Weapon [313][weapon_zm_improvised] 2 = Weapon [927][weapon_ttt_m16] 3 = Weapon [338][weapon_zm_carry] 5 = Weapon [932][weapon_ttt_glock] [/CODE] Is there any way to retrieve a player's primary consistently?
[QUOTE=JasonMan34;49725455]I need to know the primary weapon a player currently holds[/QUOTE] [img]http://wiki.garrysmod.com/favicon.ico[/img] [url=http://wiki.garrysmod.com/page/Player/GetActiveWeapon]Player:GetActiveWeapon[/url]?
[QUOTE=MPan1;49725521][img]http://wiki.garrysmod.com/favicon.ico[/img] [url=http://wiki.garrysmod.com/page/Player/GetActiveWeapon]Player:GetActiveWeapon[/url]?[/QUOTE] I don't want the weapon he's holding out, I want his primary weapon. The weapon in slot 3. But I got it anyways, just gotta check for weapon.Kind I should've looked a little more before making this :c
Sorry, you need to Log In to post a reply to this thread.