How to check if an entity is being held by a physgun?
The entity that needs to be checked has Movetype_step and is an npc.
[b][url=http://wiki.garrysmod.com/?title=Entity.IsPlayerHolding]Entity.IsPlayerHolding [img]http://wiki.garrysmod.com/favicon.ico[/img][/url][/b]
Or,if you want to do it your way,use [b][url=wiki.garrysmod.com/?title=Gamemode.PhysgunDrop]Gamemode.PhysgunDrop [img]http://wiki.garrysmod.com/favicon.ico[/img][/url][/b] and [b][url=wiki.garrysmod.com/?title=Gamemode.PhysgunPickup]Gamemode.PhysgunPickup [img]http://wiki.garrysmod.com/favicon.ico[/img][/url][/b]
Does that even work?
[editline]6th December 2010[/editline]
Nope, doesn't work, atleast not with the physics gun, haven't checked with grav gun.
[editline]6th December 2010[/editline]
Wait, works on prop_physics, does not work on NPC.
[editline]6th December 2010[/editline]
[QUOTE=Jvs;26522700][B][URL="http://wiki.garrysmod.com/?title=Entity.IsPlayerHolding"]Entity.IsPlayerHolding [img_thumb]http://wiki.garrysmod.com/favicon.ico[/img_thumb][/URL][/B]
Or,if you want to do it your way,use [B][URL="http://wiki.garrysmod.com/?title=Gamemode.PhysgunDrop"]Gamemode.PhysgunDrop [img_thumb]http://wiki.garrysmod.com/favicon.ico[/img_thumb][/URL][/B] and [B][URL="http://wiki.garrysmod.com/?title=Gamemode.PhysgunPickup"]Gamemode.PhysgunPickup [img_thumb]http://wiki.garrysmod.com/favicon.ico[/img_thumb][/URL][/B][/QUOTE]
Already knew those, was just hoping that there would be some hook like that. Guess I'll do it using those.
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