The title says it all. I'm just here asking if someone can explain to me how to add custom lightsaber animations onto custom player models or refer to a video/thread that explains it. Thanks!
Assuming you have already have your animations, you have to recompile your models and include the extra animations in your QC file.
[CODE]
$includemodel "m_anm.mdl" //Regular male animations (if your model is a male)
$includemodel "lightsaber_anm.mdl" //Lightsaber animations (if they are called that)
[/CODE]
[QUOTE=MCiLuZiioNz;49734912]Assuming you have already have your animations, you have to recompile your models and include the extra animations in your QC file.
[CODE]
$includemodel "m_anm.mdl" //Regular male animations (if your model is a male)
$includemodel "lightsaber_anm.mdl" //Lightsaber animations (if they are called that)
[/CODE][/QUOTE]
should i include the path to the lightsaber model?
No, that would be your $modelname path
For some reason there is an error when I try to recompile it
[QUOTE=phimatt;49735575]For some reason there is an error when I try to recompile it[/QUOTE]
My magic 8ball says you should post the error.
ERROR: Missing file.
My first guess would be that the filename you entered doesn't point to anything.
[QUOTE=James xX;49735596]My first guess would be that the filename you entered doesn't point to anything.[/QUOTE]
No it definitely points to the QC file. Do all of the files like .dx80 and .phy have to be present in the directory?
[QUOTE=phimatt;49735685]No it definitely points to the QC file. Do all of the files like .dx80 and .phy have to be present in the directory?[/QUOTE]
Post your directory structure and your full QC.