How can I find out which schedule an NPC is currently running?
I'm not sure if you can beyond creating or using a custom NPC. You'd have to search the Valve wiki.
How are you setting your schedules? If you use ENT:SelectSchedule, you should be able to easily store what schedule is currently selected.
[QUOTE=_nonSENSE;26542148]How are you setting your schedules? If you use ENT:SelectSchedule, you should be able to easily store what schedule is currently selected.[/QUOTE]I never said it was for an SNPC.
The only thing that comes to my mind right now is looping through all schedules and checking with IsCurrentSchedule().
[QUOTE=_nonSENSE;26543483]The only thing that comes to my mind right now is looping through all schedules and checking with IsCurrentSchedule().[/QUOTE]Already did that, created a table full of painfully written down schedules from the wiki, the thing is, I don't think the wiki has all of them. There are the basic ones, like sleep, walk, reload, attack etc.., but on the jumping subject, nothing.
Sorry, you need to Log In to post a reply to this thread.