I'm trying to place a entity on a car and I don't know how to launch the entity when the car spawns can someone please help me with it. All help is appreciated
// Add pulley if its tow truck
if(vehicleID == "%") then
//-1.1618 4.7689 106.6799
newVehicle.Thingy = ents.Create("ent_towtruck")
newVehicle.Thingy:SetPos(newVehicle:GetPos() + newVehicle:GetUp() * 35 + newVehicle:GetForward() * -118 + newVehicle:GetRight() * -35)
newVehicle.Thingy:SetAngles(newVehicle:GetAngles() + Angle(0, 270, 0))
newVehicle.Thingy:SetVehicle(newVehicle)
newVehicle.Thingy.ThePlayer = Player
newVehicle.Thingy:Spawn()
end
I have that code sitting in the vehicle file but when I spawn the vehicle it doesn't do anything
Sorry, you need to Log In to post a reply to this thread.