• How do i make a GMOD addon?
    4 replies, posted
I am new 100% to modding the closet thing i ever did was a texture pack in Paint.net that was near complete for Minecraft but never a mod i always wanted to so i have decided to start small and i want to make a gun type add-on for Gmod that adds a single weapon. what do i need to do? I know i need to crate or reuse a model or something of sorts like that and do a little script maybe but where do you start and how is it implemented as a mod for the game. like what tools do i need to familiarize myself with :eng101:?
[url]http://wiki.garrysmod.com/page/Lua/Tutorials[/url] [url]http://wiki.garrysmod.com/page/Workshop/Creating_addons[/url]
Okay the only thing i don't understand is what specific code (LUA) do i need for a weapon? [editline]9th August 2012[/editline] How do i create or chose or whatever the model? i have worked with a few 3D polygon programs... [editline]9th August 2012[/editline] Also i want to know how to make maps i know it is hard i want to try and i have to hope it doesn't involve Google Sketch-up because that has to be the worst map maker/ 3D program in the world.
You can always download a weapon from [url]http://garrysmod.org/[/url] and use it as a reference. To use a self made model you need to compile it first, so you can actually use it in GMod. You can find tutorials on YouTube or Google.
[QUOTE=tails_72;37150317] [editline]9th August 2012[/editline] Also i want to know how to make maps i know it is hard i want to try and i have to hope it doesn't involve Google Sketch-up because that has to be the worst map maker/ 3D program in the world.[/QUOTE] No mapping doesn't involve sketch up. Mapping uses the Hammer editor, and thats part of the source SDK that you should be able to find in your tools menu in steam.
Sorry, you need to Log In to post a reply to this thread.