• That Update Tho
    4 replies, posted
Hi Latest update of gmod broke some stuff which worked perfectly before. I got vehicles with custom wheels, this is the script [code] self.Wheels = {} for k, v in pairs(vehtab.Wheels) do local wheel = ents.Create("futurerp_vehicle_wheel") wheel:SetVehicle(self) wheel:SetModel(v["Model"]) wheel:SetPos(self:LocalToWorld(v["Pos"])) wheel:SetAngles(self:LocalToWorldAngles(v["Ang"])) wheel.y = v["Ang"].y wheel:SetModelScale((v["Size"] or 1), 0) wheel:Activate() wheel:Spawn() wheel.weld = constraint.Weld( wheel, self, 0, 0, 0, true, true ) wheel:SetParent(self) self.Wheels[k] = wheel end [/code] Before the update, everything worked without problems, vehicles we're doing what they were told to. After the update, the vehicles just hang in the air because of the new update which fixed some parent shit, but now I am stuck with this? Someone knows how to fix this? EDIT: Also drops me this error when I edit the file on my server whilst I am in the server: [IMG]https://i.gyazo.com/ed0cd535adf1340e96c447146692b261.png[/IMG]
[url]https://facepunch.com/showthread.php?t=1497739&p=49798097#post49798097[/url]
That is shit, are the new updates continueing to break things? I mean, most of the updates are pretty good, love some new functions and fixed, but I have to agree with the rest. Anyway, got it working now. Anyway, someone knows what causes the Engine error?
The dev branch should already have a fix for your vehicle wheels and in an hour or so it'll have a fix for the stack error.
Glorius, thanks!
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