I recently had an idea for a gamemode and have made good progress on it however i have one big problem, cl_init.lua will not load. Error message:
Couldn't include file 'Fort Wars\gamemode\cl_init.lua' (File not found)
[cpp]
There was a problem opening the gamemode file 'Fort Wars/gamemode/cl_init.lua'
cl_init.lua code:
include('shared.lua')
function set_team()
Teammenu = vgui.Create("DFrame")
Teammenu:SetPos( ScrW()/2, ScrH()/2)
Teammenu:SetSize( 350, 150 )
Teammenu:SetTitle( "Choose your team or press the x to spectate. If the button does nothing that team has more players than the other. Once joining a team you may not return to spectate until next round. Type bind teamchoose '<button of your choice>' in the console, to bring the menu back up with <button of your choice>." )
Teammenu:SetVisible( true )
Teammenu:SetDraggable( false )
Teammenu:ShowCloseButton( true )
Teammenu:MakePopup()
T1 = vgui.Create( "DButton", Teammenu )
T1:SetPos( 20, 25 )
T1:SetSize( 140, 40 )
T1:SetText( "Team One" )
T1.DoClick = function()
if team.NumPlayers(1) - team.NumPlayers(2) < 1 then // if team 1 has less than 1 extra player allow it
RunConsoleCommand( "j_team1" )
else return end
end
T2 = vgui.Create( "DButton", Teammenu )
T2:SetPos( 40, 50 )
T2:SetSize( 140, 40 )
T2:SetText( "Team Two" )
T2.DoClick = function()
if team.NumPlayers(2) - team.NumPlayers(1) < 1 // if team 2 has less than 1 extra player allow it
RunConsoleCommand( "j_team2" )
else return end
end
end
concommand.Add( "teamchoose", set_team )
First, use [lua] tags. Second, there should be a different error above that one, tell us what that one says.
[QUOTE=PortalGod;27401685]First, use [lua] tags. Second, there should be a different error above that one, tell us what that one says.[/QUOTE]
LuaGetfile: Not Loading Fort Wars\gamemode\cl_init.lua
and the [cpp] tag was part of the error message i recognize the c ++ file format but dont know what it means in this case
Remove the space in your gamemode folder name.
i did i don't know why its still showing up with the space in the errors
problem resolved it was the space thing apparently i had forgot to change info_gamemode in hammer to without spaces and since it was the only map i was testing the gamemode on it failed
well looks like after all that wwork someones already created my gamemode
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