im looking for a command that activate a entitie when you press on it like ITEM.OnUse
so when you use the use command it will activate the entitie and when you press the drop command it will drop the item and the item will be removed
drop command
[code]
function ITEM.OnDrop ( Player )
return true;
end
[/code]
use command
[code]
function ITEM.OnUse ( Player )
return true;
end
[/code]
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