Nothing too special, I was just wondering if there was a value for how fast the player is moving the mouse.
Just use a Think hook and sample the
positions from gui.MousePos.
That way you can get the delta of the positions which is basicly the speed.
[QUOTE=Wizard of Ass;35438848]Just use a Think hook and sample the
positions from gui.MousePos.
That way you can get the delta of the positions which is basicly the speed.[/QUOTE]
Ah, that should work just fine, thank you!
Replace the variables for get a clamp value
V = d / t
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