• Help with cam.Start3D please
    0 replies, posted
This works but only from certain angles... Trying to overlay a texture onto a playermodel. It works but only from certain angles, otherwise it just doesn't draw :/ [lua] local matLight = Material( "models/spawn_effect" ) function FX:Render() if !ValidEntity(self.ply) then return false end self.ply:DrawModel() cam.Start3D( EyePos() , EyeAngles() ) --if ValidEntity( self.ply ) then SetMaterialOverride( matLight ) self.ply:DrawModel() SetMaterialOverride( 0 ) --end cam.End3D() --self.ply.RenderOverride = nil end [/lua]
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