Hi Facepunch !
I'm a novice/medium Lua scripter and I'm presently customizing my own version of PERP 3.5, based on the old PERP D3lux Beta.
I was slowly adding cars when I saw this -->
[CODE]
VEHICLE.PassengerSeats = {
{Vector(17.6582, -55.8569, 35), Angle(0, 0, 0)},
};
[/CODE]
Well ... the scripted cars I just found on FP (sickness models) aren't coming with a small .txt file telling you the vector for passenger seats on each car. The problem is that I'm not so badass with the models sh*t. Here is the question: How would I find the Passenger Seats vectors and wich program to use ? HLMV ?
Thanks ! Take your time to answer me !
Do I need to decompile each car model to get a position ?
You can use wiremod as help, since it lets you do vector calculations and such in realtime without much effort. Go ask on wiremod.com for more help on that.
[url]http://www.garrysmod.org/downloads/?a=view&id=127257[/url]
Has an option to output vectors.
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