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Disappearing Laser - render.DrawBeam
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I am drawing a laser using render.DrawBeam but when the entity drawing it is out of my view the laser is no longer drawn. How do I fix this?
SetRenderBounds.
[QUOTE=Wizard of Ass;36079490]SetRenderBounds.[/QUOTE] Thanks but i'm a bit confused as to it's use?
[url]http://maurits.tv/data/garrysmod/wiki/wiki.garrysmod.com/index949a.html?title=Entity.SetRenderBounds[/url]
Thanks guys, its working now :D
Sorry, you need to
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