Best way to develop or tweak game mode without creating/updating addon and restarting game?
4 replies, posted
Is there a better way to develop or tweak a game mode without creating/updating an addon and uploading it to the workshop every try time? I feel like there has to be better way.
You can simply leave the original add-on folder or gamemode folder in garrysmod/addons or garrysmod/gamemodes
For the most part, changes to files in those folders apply ingame immediately after saving, at most requiring a map reload.
Other than that I'm not sure what you're asking.
[QUOTE=bitches;49892724]You can simply leave the original add-on folder or gamemode folder in garrysmod/addons or garrysmod/gamemodes
For the most part, changes to files in those folders apply ingame immediately after saving, at most requiring a map reload.
Other than that I'm not sure what you're asking.[/QUOTE]
This was true at some point, but recently I was getting an error the ph_prop entity did not exists, this only stopped happening once it was turned into a gma file. This unfortunately makes testing tweaks to prop hunt difficult.
gamemode/<name>/entities do not currently work from addons, that will be fixed in the next update. ( Or right now in Dev branch )
[QUOTE=Robotboy655;49892796]gamemode/<name>/entities do not currently work from addons, that will be fixed in the next update. ( Or right now in Dev branch )[/QUOTE]
Ok good to know I might do this in the dev branch for now then thanks.
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