Hey! So I have the following in my jobs.lua
[lua]
TEAM_TEST = DarkRP.createJob("Test", {
color = Color(0, 0, 0, 255),
model = "models/half-dead/metroll/a1b1.mdl",
description = [[Testing, nigga]],
weapons = {},
command = "test",
max = 0,
salary = GAMEMODE.Config.normalsalary,
admin = 0,
vote = false,
hasLicense = false,
candemote = false,
category = "Citizens",
PlayerSpawn = function(ply) ply:SetBodyGroups("14082") end
})
[/lua]
My question is: why is the PlayerSpawn field not working correctly? I have no errors.
Also, everything else works... But the model simply does not contain the bodygroups I set.
Please help! Thanks a bunch :)
[editline]7th March 2016[/editline]
[lua]
TEAM_TEST = DarkRP.createJob("Test", {
color = Color(0, 0, 0, 255),
model = "models/half-dead/metroll/a1b1.mdl",
description = [[Testing, nigga]],
weapons = {},
command = "test",
max = 0,
salary = GAMEMODE.Config.normalsalary,
admin = 0,
vote = false,
hasLicense = false,
candemote = false,
category = "Citizens",
PlayerSpawn = function(ply)
ply:SetBodygroup( 1, 1 )
ply:SetBodygroup( 2, 4 )
ply:SetBodygroup( 3, 0 )
ply:SetBodygroup( 4, 8 )
ply:SetBodygroup( 1, 2 )
end
-- PlayerSpawn = function(ply) ply:SetBodyGroups("14082") end
})
[/lua]
tried this and it's not working either... whut duh fuck.
I really need help on this, guys!
[QUOTE=Percipience;49894393]I really need help on this, guys![/QUOTE]
[img]http://wiki.garrysmod.com/favicon.ico[/img] [url=http://wiki.garrysmod.com/page/Entity/GetBodyGroups]Entity:GetBodyGroups[/url] run that function and PrintTable the results and post them here
[QUOTE=smithy285;49895210][img]http://wiki.garrysmod.com/favicon.ico[/img] [url=http://wiki.garrysmod.com/page/Entity/GetBodyGroups]Entity:GetBodyGroups[/url] run that function and PrintTable the results and post them here[/QUOTE]
I found the problem - it's not "PlayerSpawn". It is "PlayerLoadout".
Don't ask me why this works, but it does.
//solved
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