• Vehicle Spawning
    2 replies, posted
Hello fellow facepunchers! I could really use some help with spawning a vehicle in a gamemode I've been working on, any help/hints would be greatly appreciated!
[img]http://wiki.garrysmod.com/favicon.ico[/img] [url=http://wiki.garrysmod.com/page/ents/Create]ents.Create[/url]? [editline]15th March 2016[/editline] E.g. how you could spawn a jeep: [CODE] local jeep = ents.Create( "prop_vehicle_jeep" ) jeep:SetModel( "models/buggy.mdl" ) jeep:SetPos( Vector( 0, 0, 0 ) ) jeep:SetKeyValue("vehiclescript","scripts/vehicles/jeep_test.txt") -- you need to do this for the jeep specifically since it needs this to drive and stuff jeep:Spawn() [/CODE]
[QUOTE=MPan1;49935000][img]http://wiki.garrysmod.com/favicon.ico[/img] [url=http://wiki.garrysmod.com/page/ents/Create]ents.Create[/url]? [editline]15th March 2016[/editline] E.g. how you could spawn a jeep: [CODE] local jeep = ents.Create( "prop_vehicle_jeep" ) jeep:SetModel( "models/buggy.mdl" ) jeep:SetPos( Vector( 0, 0, 0 ) ) jeep:SetKeyValue("vehiclescript","scripts/vehicles/jeep_test.txt") -- you need to do this for the jeep specifically since it needs this to drive and stuff jeep:Spawn() [/CODE][/QUOTE] Thank you so much, I figured it had something to do with ents.Create but I was missing the SetKeyValue in the code that I had, thank you for the help!
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