• Need help
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[CODE]function ENT:Use(a , c) local PlayerArmor = c:Armor() if ( PlayerArmor <= 99) then c:SetArmor(c:Armor() + 1) end [/CODE] How would I make the entity take damage on use? Thanks. [highlight](User was banned for this post ("Undescriptive redundant thread title" - postal))[/highlight]
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