• Remove static props from map
    3 replies, posted
Is it possible to remove prop_statics with a certain model from a GMod map with Lua? AFAIK it was compiled without staticproplighting.
See if you can target it with trace.Entity
check if the entity class is prop_static, and check ENT:Model()?
[QUOTE=whitestar;50068568]check if the entity class is prop_static, and check ENT:Model()?[/QUOTE] [img]http://puu.sh/o6cb8/3d1dbe87f8.png[/img] [editline]4th April 2016[/editline] [img]http://puu.sh/o6cl2/3ea75ff7ac.JPG[/img]
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