Well here's my LUA file which downloads the files correctly BUT it still shows an error model in the game, I do use FastDL but it's set up by the server and I synced it before restarting.
It doesn't even re-download everytime I rejoin, looks like I downloaded correctly but have no clue what's going on.
This is the directory to the model for the job [code]models/bond_pierce.mdl[/code]
[b]lua/autorun/bond_pierce.lua[/b]
[code] if ( SERVER ) then
resource.AddFile( "models/bond_pierce.mdl" )
resource.AddFile( "materials/models/007/pierce/edcac8ff.vmt" )
resource.AddFile( "materials/models/007/pierce/edcac8ff.vtf" )
resource.AddFile( "materials/models/007/pierce/Lynch_hands.vmt" )
resource.AddFile( "materials/models/007/pierce/Lynch_hands.vtf" )
resource.AddFile( "materials/models/007/pierce/Lynch_suit.vmt" )
resource.AddFile( "materials/models/007/pierce/Lynch_suit.vtf" )
player_manager.AddValidModel("Pierce Brosnan", "models/bond_pierce.mdl");
AddCSLuaFile('me2_players.lua');
end
list.Set("PlayerOptionsModel", "Pierce Brosnan", "models/bond_pierce.mdl");[/code]
[B]FastDL setup is = /THESERVERIP/garrysmod/[/B]
I'm pretty sure its models/player/bond_pierce.mdl
I recently had the same problem but i changed models/bond_pierce.mdl to models/player/bond_pierce.mdl
I'm not certain this will work for you, but it did for me. So no hate if I'm wrong.
Good luck!
That didn't make a difference.
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