Since the latest update of gmod, it has ruined gameplay for my server. When a person dies by a weapon, the body disappears, but if they are killed by the world or by a prop the body stays. This does not apply to pre/post round, the bodies act the way they are suppose to without disappearing during pre/post round. Someone please help! Anything is greatly appreciated, Thanks!
Most likely caused by damage forces on all weapons being multiplied by 10, so in order to fix that you'll have to divide Force of bullets in all of your SWEPs by 10.
What is the part of the code that I have to edit? Sorry, dont know what controls force of bullets. As a side note, it happens on all of the weapons, even the default ones.
Bump
I assume this is TTT. are you using a custom weapon base and are you on the latest version of TTT?
This is TTT, Im not using a custom weapon base besides for my molotov and flashbang, and I am on the latest version.
Bump
In corpse.lua - find where it creates the body and edit the part where it divides the force of bullets by 10 or so. Either set the velocity to all 0, or divide even more, or multiply by 0.0x
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