• Do something when the act console command is ran?
    1 replies, posted
I tried overriding it with concommand.Add to no luck. Does anyone know how to make something happen when "act" is ran?
[lua]hook.Add( "PlayerShouldTaunt", "Act Command", function( ply ) -- do stuff. -- return false to disable it. end )[/lua]
Sorry, you need to Log In to post a reply to this thread.