Check it all on pastebin!
[url]http://pastebin.com/ZHUwp7dz[/url]
Woah, Hang up a second.
You might want to [url]www.pastebin.com[/url] that instead of throwing it in a single post, It's incredibly hard to read.
Clip1 is calling nil because either...
A: Your active weapon isn't valid.
B: Your holding a weapon where Clip1() isn't a valid function on that weapon.
Add a couple of checks to see if your holding a weapon, And that it's actually valid before doing any functions that grab weapon bools and floats.
Up!
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