Hi, Can I use this feature? Because I'm not sure if it works with gmod13.
[PHP]function ENT:Displays()
self.BaseClass.Displays(self)
end
[/PHP]
[PHP]self:Displays()[/PHP]
Never heard of this hook/method. What does it do?
It does not do anything
[QUOTE=hc_smrtka;39065399]It does not do anything[/QUOTE]
Then what do you want it to do?, I don't quite get your problem.
Since the new version gmod
[editline]2nd January 2013[/editline]
I'm trying to fix old addon and I really do not know : D
[editline]2nd January 2013[/editline]
Do you want full code ?
[editline]2nd January 2013[/editline]
I make a new addon from the old one. But I use some of the features of the old one.
[editline]2nd January 2013[/editline]
[QUOTE]function ENT:Displays()
Wire_TriggerOutput(self.Entity, "Shield", self.Shield.HP)
Wire_TriggerOutput(self.Entity, "Armor", self.Armor.HP)
Wire_TriggerOutput(self.Entity, "Hull", self.Hull.HP)
Wire_TriggerOutput(self.Entity, "Capacitor", self.Cap.CAP)
Wire_TriggerOutput(self.Entity, "Max Shield", self.Shield.Max)
Wire_TriggerOutput(self.Entity, "Max Armor", self.Armor.Max)
Wire_TriggerOutput(self.Entity, "Max Hull", self.Hull.Max)
Wire_TriggerOutput(self.Entity, "Max Capacitor", self.Cap.Max)
Wire_TriggerOutput(self.Entity, "% Shield", math.Round(self.Shield.Percent*10000)/100)
Wire_TriggerOutput(self.Entity, "% Armor", math.Round(self.Armor.Percent*10000)/100)
Wire_TriggerOutput(self.Entity, "% Hull", math.Round(self.Hull.Percent*10000)/100)
Wire_TriggerOutput(self.Entity, "% Capacitor", math.Round(self.Cap.Percent*10000)/100)
end[/QUOTE]
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