Hey everyone my question is how do I make another tab in the F4 menu in the shop tab how do I add another spolier or whatever its called and not have the same entities. I made the spoiler by making a new addentities caller, and I added thing instead of it adding to entities it adds to another tab so for example:
It would naturally look like this:
[CODE]AddEntity("9MM Ammo", {
ent = "ent_mad_ammo_9mm",
model = "models/Items/item_item_crate.mdl",
price = 20,
max = 99,
cmd = "/buyammo1",
})
[/CODE]
But I made it look like this:
[CODE]AddAmmo("9MM Ammo", {
ent = "ent_mad_ammo_9mm",
model = "models/Items/item_item_crate.mdl",
price = 20,
max = 99,
cmd = "/buyammo1",
})[/CODE]
And for some reason it wont buy it...
Btw I edited MakesThings.lua
and I copyed the entity one and changed it to AddAmmo
[CODE]DarkRPAddAmmo = {}
function AddAmmo(name, entity, model, price, max, command, classes, CustomCheck)
local tableSyntaxUsed = type(entity) == "table"
if not name or not entity or not tableSyntaxUsed and (not price or not command) then
hook.Add("PlayerSpawn", "ItemError", function(ply)
if ply:IsAdmin() then ply:ChatPrint("WARNING: Item made incorrectly, failed to load!") end end)
return
end
local tblEnt = tableSyntaxUsed and entity or
{ent = entity, model = model, price = price, max = max,
cmd = command, allowed = classes, customCheck = CustomCheck}
tblEnt.name = name
if type(tblEnt.allowed) == "number" then
tblEnt.allowed = {tblEnt.allowed}
end
table.insert(DarkRPAddAmmo, tblEnt)
end[/CODE]
[IMG]http://cloud.steampowered.com/ugc/596992393072299844/714495C4B6B3AA86634CBC021DFA8AAA1E9159A7/[/IMG]
And Yes I am using Mad Cows Swep..
[editline]10th January 2013[/editline]
Request Close - Fixed!
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