Hello Everyone Again. So right now i am making a body burning grenade. So basically i want to have the grenade replace the entity ttt_flame, with ttt_toby_flame, but when i go though the code, there is no way of doing such. Pleas help me with this. Thank you
-Tobias
[code] StartFires(pos, tr, 10, 20, false, self:GetThrower())[/code]
Replace that function with your own
I would do a find on sphere and replicate the flare code for burning on trace.
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