• SENT Unique variables
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Good day gentlemen; I was under the impression that variables local to the init file in a SENT would be unique to that particular entity (I.E, not duplicated with all other copies of that entity). This apparently isn't the case. As an example, I would spawn the SENT and set its various properties and then spawn another copy of the same SENT, which would display the same properties as the first one I spawned instead of the default. I could change the values of the second copy but of course that would change the first one, as well. Is the only recourse here to move those variables to clientside? The whatnot I have in the init file is pretty complex and all that extra networking would be a pain. Thanks preemptively for your input.
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