• TTT weapon positioning
    3 replies, posted
I recently added a new gold deagle for Donors, and VIP but the position of it is off I don't remember the code for position for the x,y,z so if some knows, it would help me out Link to pic: [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=125693803"]http://steamcommunity.com/sharedfiles/filedetails/?id=125693803[/URL] Thanks in advance
That model has no hand attachments, find another.
[QUOTE=TryHardCoder;39520580]I recently added a new gold deagle for Donors, and VIP but the position of it is off I don't remember the code for position for the x,y,z so if some knows, it would help me out Link to pic: [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=125693803"]http://steamcommunity.com/sharedfiles/filedetails/?id=125693803[/URL] Thanks in advance[/QUOTE] You can use this if you want. It might do so that the gun floats when dropped, but at least it looks better. [lua] SWEP.Offset = { Pos = { Up = 3, Right = 0, Forward = 2, }, Ang = { Up = 0, Right = 0, Forward = 0, } } [/lua] just modify the numbers on the offset part
[QUOTE=Phoenixf129;39522324]That model has no hand attachments, find another.[/QUOTE] Ok :( Thanks [editline]9th February 2013[/editline] [QUOTE=zapha;39523397]You can use this if you want. It might do so that the gun floats when dropped, but at least it looks better. [lua] SWEP.Offset = { Pos = { Up = 3, Right = 0, Forward = 2, }, Ang = { Up = 0, Right = 0, Forward = 0, } } [/lua] just modify the numbers on the offset part[/QUOTE] Thanks as well for the help and the code
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