• GMOD: Temporarily disable concommand
    4 replies, posted
With such little information I don't expect any exact examples but is there a way to disable normal concommands during events like [CODE]local event = false function SWEP:PrimaryFire() event = true timer.Simple( 5, function() event = false end ) end function SWEP:Think() if event == true then con.Command:Disable( "kill" ) --Probably wouldn't work, I just made this up for example end if self.Owner:runConCommand( "kill" ) then --Again, made up garbage print( "YOU CAN'T DIE!!" ) end end [/CODE] I'm not sure if there is a function like that, that can disable a console command temporarily. Thanks.
You can't block normal concommands, but you can block kill concommand with [url]http://wiki.garrysmod.com/page/GM/CanPlayerSuicide[/url]
[QUOTE=Robotboy655;45001507]You can't block normal concommands, but you can block kill concommand with [url]http://wiki.garrysmod.com/page/GM/CanPlayerSuicide[/url][/QUOTE] Oh jeez thanks! Is there a function is called when the player runs a certain command?
No.
[QUOTE=Robotboy655;45001521]No.[/QUOTE] Okay thank you very much :p
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