Hello I have made/making a gamemode and I need to know how to go about checking if a player is already a team.
EG There is already a "Police Chief" so someone else can not be that team ( team.SetUp )
Also I would like to know how to force a playermodel on a player / disable them changing it ( When you hold 'C' )
I have already tried:
function GM:PlayerInitialSpawn( ply )
ply:PrintMessage( HUD_PRINTTALK, " Welcome to WholeGamer RolePlay! " )
ply:PrintMessage( HUD_PRINTTALK, " Please Press F4 to open the job selection menu. " )
util.PrecacheModel( "models/player/group01/Male_09.mdl" )
ply:SetModel( "models/player/group01/Male_09.mdl" ) <----- This
ply:SetTeam( 1 )
RunConsoleCommand( "_wgrp_citizen" )
end
Any help is good, Thanks
if you don't know if a player is already a team, then you need to go back over your Lua
That is not what I mean, I need a limit on how many players can become a team.
#team.GetPlayers( team )
Thankyou
[editline]16th April 2013[/editline]
Any help with the models? I would like a model and that model only be able to be used for a team, eg Citizen, no matter what model the selected via the 'C' menu is always: "models/player/group01/Male_09.mdl"
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