Need help with writing resource file correctly for FastDL
4 replies, posted
So I know that you can use pakrat to pack things that need to be included in a bsp but that doesn't always seem to work for me.
If anyone can help me write something like below (but correct) that would be great!
if curMap = game.Getmap() <-Not sure how I would write the proper syntax to get the current map/map that is loading
resource.AddFile( "insert path to thing that needs to be downloaded)
Hope this makes sense...
What PakRat has to do with FastDL and resoucre.AddFile?
[QUOTE=Robotboy655;45020272]What PakRat has to do with FastDL and resoucre.AddFile?[/QUOTE]
it doesn't, re-read what i said.
Oh, I think I understand.
[code]
local curMap = game.GetMap()
if ( curMap == "gm_construct" ) then
resource.AddFile("file")
elseif ( curMap == "gm_flatgrass" ) then
resource.AddFile("file2")
end[/code]
[QUOTE=Robotboy655;45020284]Oh, I think I understand.
[code]
local curMap = game.GetMap()
if ( curMap == "gm_construct" ) then
resource.AddFile("file")
elseif ( curMap == "gm_flatgrass" ) then
resource.AddFile("file2")
end[/code][/QUOTE]
I will try this out, thank you!
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