• SWEP is Running Primary Attack 3-4 times instead of once per iteration?
    3 replies, posted
Hey guys. I'm trying to make a SWEP, and here's my code: [lua]SWEP.Primary.Automatic = true SWEP.Primary.Delay = 1 function SWEP:PrimaryAttack() MsgN("Hello!") self:SetNextPrimaryFire( CurTime() + self.Primary.Delay ) end[/lua] Now, according to this code, every [B]ONE[/B] second it should print Hello to my console. This is not what happens at all. Every [B]ONE[/B] second, it prints hello 3 -4 times. I know how this is possible, essentially it's going through the Primary Attack function 3-4 times before a second has passed. How do I stop it from doing this? I need it to run whats within SWEP:PrimaryAttack() ONCE per mouse1 click, and not how many times it can before the delay is reached... Anyone?
Try adding "if ( CLIENT ) then return end" just before your MsgN function.
You can also do: [code]if not IsFirstTimePredicted( ) then return end[/code] Which should solve it - I'd bet the client is running the function multiple times for prediction purposes.
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