[CODE]function nameToEnt( name )
name = string.lower(name)
for k,v in pairs(player.GetAll()) do
if string.sub(string.lower(v:Nick()), 0, string.len(name)) == name then
return v
end
end
end
concommand.Add("CarMenu", function( ply, cmd, args )
for i=1, 10 do
id = nameToEnt(args[1])
net.Start( "menu" )
net.WriteEntity( id )
net.SendToServer()
end)
[/CODE]
You didn't end your for-loop.
[lua]function nameToEnt( name )
name = string.lower(name)
for k,v in pairs(player.GetAll()) do
if string.sub(string.lower(v:Nick()), 0, string.len(name)) == name then
return v;
end
end
end
concommand.Add("CarMenu", function( ply, cmd, args )
for i=1, 10 do
id = nameToEnt(args[1])
net.Start( "menu" )
net.WriteEntity( id )
net.SendToServer()
end
end );[/lua]
[QUOTE=Acecool;45130504]You didn't end your for-loop.
[lua]function nameToEnt( name )
name = string.lower(name)
for k,v in pairs(player.GetAll()) do
if string.sub(string.lower(v:Nick()), 0, string.len(name)) == name then
return v;
end
end
end
concommand.Add("CarMenu", function( ply, cmd, args )
for i=1, 10 do
id = nameToEnt(args[1])
net.Start( "menu" )
net.WriteEntity( id )
net.SendToServer()
end
end );[/lua][/QUOTE]
thanks
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