• Entity:Extinguish() doesn't quite work.
    1 replies, posted
I need to extinguish a fire thats been started by a RPG, after calling Extinguish the fire goes out and bubbles appear, but the fire is started directly again. What should I do? Fixed, appears that you can't call this inside EntityTakeDamage, a timer with delay 0 worked fine!
Please post your code inside the [CODE] tags. Post all parts of the code that have ANY relevance to the problem. Also remember to post any "Errors" that are generated in your console!
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