How would you add an image to a hud?
For example lets say we want to create a rounded box with some text and an image inside it supposedly a logo or whatever ?
Do i need to add the vtf file to materials then use resource.addfile("picturename.vtf")
but how do I add it in (code)
Send the file to the client, then use the surface library to draw the texture
Some client side file:
[code]
--the materials folder is the root directory
local hpcross = surface.GetTextureID ("halflife/hp_cross") --this is a .vtf file
--in a paint hook
surface.SetTexture( hpcross )
surface.SetDrawColor( HUD_Color )
surface.DrawTexturedRect (hudPosX,hudPosY,iconSize,iconSize)
[/code]
You can also use Materials: [url]https://dl.dropboxusercontent.com/u/26074909/tutoring/vgui/display_something_on_initial_spawn.lua.html[/url]
Ignore net, etc; imagine HUDPaint is just created by itself...
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