• Very odd HUD glitching?
    4 replies, posted
So I'm trying to port my Fallout HUD to TTT, works fine otherwise but the drawing sometimes just fucks up and then resets to normal after couple seconds. I've never seen this before, any idea what might cause it? Glitched: [T]http://cloud-2.steampowered.com/ugc/1082266365192659544/7562F3049DB11C39339C6CB7A277E8A0D786885D/[/T] Normal: [T]http://cloud-2.steampowered.com/ugc/1082266365192649033/B746F4AF2405C6F2E25BCC0DAF3268DC9DF5A3F0/[/T]
Any console errors?
There's no syntax errors.. I figured out that this happens only when something is drawn before my paint function gets called, which makes this problem even weirder.
Maybe try using a different hook? What hook is the HUD using at the moment?
Alright, I fixed it by setting a texture before drawing my polygons. Thanks to Wizzy for helping me out.
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