Hello there!
I am creating a mod for my DarkRP server on which the currency is set to British Pound Sterling (£).
Being lazy, and to ensure that the indicator to show how much a money pile was worth would draw correctly on the model using the default entity, I decided I'd just take the CSS money model (models/props/cs_assault/money.mdl) and modify the textures to feature £20 notes instead of $100 bills.
I have compiled my modified textures along with the original model into a [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=686517065"]Steam Workshop Addon[/URL]. I have subscribed to and downloaded it successfully and tried to spawn the model in GMod Singleplayer. It spawns with the original texture instead of the new one I created.
I don't know what to do. Does anybody know how I can get it to use the new textures I created for it?
[B]IMPORTANT TO NOTE:[/B] In order to avoid conflicts between the original and custom versions of the money model, I changed the filepath for the custom stuff to "models/props/[B]custom_poundnote[/B]/..." so I was wondering if I should use the original filepath and that might fix the issue?
[editline]18th May 2016[/editline]
Solved this myself using the fix I suggested at the end of my post :P
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