*** Invalid sample rate (16000) for sound 'music\innocent_win_new.mp3'.
0 replies, posted
[CODE]*** Invalid sample rate (16000) for sound 'music\innocent_win_new.mp3'.[/CODE]
I'm getting the error above when trying to play custom sounds that I'm using for a end of round music script that eventually will be edited to play random tunes based off of who won the round.
[CODE]resource.AddFile("sound/music/innocent_win_new.mp3")
hook.Add("TTTEndRound", "WinMusic", function(wintype)
if wintype == WIN_INNOCENT then
BroadcastLua('surface.PlaySound("sound/music/innocent_win_new.mp3")')
elseif wintype == WIN_TRAITOR then
BroadcastLua('surface.PlaySound("sound/music/music/innocent_win_new.mp3")')
elseif wintype == WIN_TIMELIMIT then
BroadcastLua('surface.PlaySound("sound/music/innocent_win_new.mp3")')
end
end)[/CODE]
I've checked the files are there client side and I can play them with a media player. Now I've downloaded and modified the sounds to be 16000 hz by 16 kbps and re-uploaded and it's giving me the same error. I even renamed the file so that it wouldn't get confused with the old one.
Does anyone know a program/method of editing sounds to be compatible?
Thanks.
I just noticed in the console that I'm also getting the error.
[CODE]Failed to load sound "sound\music\music\innocent_win_new.mp3", file probably missing from disk/repository
Y[/CODE]
So I'll work on that.
[editline]20th May 2013[/editline]
I have figured out my issue as a reference for anyone else with this problem go to [URL="http://www.zombiemaster.org/smf/index.php?topic=12668.0"]this [/URL]page.
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