What does this really mean? Are you trying to add spawn positions to a map that already exists or one that you are making.
[CODE]function KnightrR()
local knight = ents.Create( "npc_knight" )
local maxEnts = 4
if ( #ents.FindByClass( "npc_knight" ) < maxEnts ) then
knight:SetModel( "models/knight.mdl" )
knight:SetPos( SEVERAL SPAWN POSITION )
knightSpawn()
end
end
timer.Create( "knight", 30, 0, KnightR )[/CODE]
[editline]11th July 2014[/editline]
anybody? :(
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